![]() ![]() warning (optional): provides a message to the user in case the author decides to mark the skill as unstable or work in progress.desktopFile (required): This value must be set as true if this voice application is to be displayed under voice applications, it can also be set to false for voice based mycroft skills that aren’t complete voice applications.branch (required): The branch inside the git repository for checkout.url (required): The git repository url where the skill is uploaded.foldername (optional): The folder-name of an original mycroft skill that the current skill is replacing (this is required only when replacing a default skill installed by mycroft for example your weather skill replacing the mycroft-weather.mycroftai skill).authorname (required): The username of the author where the skill repository is uploaded.skillname (required): The name of the skill folder which should match the skill name.name (required): The name of the skill as it would show up on the skill installer.Skill page can be provided data from the skill with self.gui = ‘Hello World’ where exampleText key, value is replaced by the data you want to show on your skill pageįor more in-depth tutorial on creating skill graphical user interfaces, understanding Mycroft-GUI modules, available delegates and more detailed examples refer to:.A skill page can be called from the Mycroft Skill with _page(pagename) where pagename is replaced by the page that you want to display.This file is where one can design the UI for the skill, the skill can have multiple pages or a single page to display. Skill Graphical User Interfaces are written using QML user interface markup language. speak_dialog ( "example-speak" ) def stop ( self ): pass def create_skill (): return MyExampleSkill () Adding a Graphical User Interface to the skill speak ( "Welcome To Hello World" ) def handleButtonClick ( self ): self. require ( 'example-one' ) def handle_example_helloWorld ( self, message ): self. speak ( "Welcome To Hello World" ) ( 'handle_example_helloWorld' ). handleButtonClick ) def homepage ( self ): self. register_handler ( "ExampleSkill.ButtonClicked", self. _init_ ( "MyExampleSkill" ) def initialize ( self ): self. Import sys from adapt.intent import IntentBuilder from mycroft import MycroftSkill, intent_handler class MyExampleSkill ( MycroftSkill ): def _init_ ( self ): super (). To learn more in-depth about concepts of Vocab, Dialogs and creating Mycroft AI skills refer to: This file will be referenced through out this tutorial as we move along different sections of this tutorial. This file is where most of the Skill is defined using Python code. thorname/res/desktop/myexampleskill_icon.png thorname/dialog/en-us/example-speak.dialog Your directory structure should now be as follows: thorname/requirements.txt “authorname” should be replaced with your git repository username.“myexampleskill” should be replaced with name of your skill.We will showcase a simple hello-world example skill below. Skills for Mycroft are written using the Python programming language.Ĭreating a skill requires at least basic python experience, a mycroft installation or device, and an idea of what your skill will do, and how people will use it. We are in this tutorial going to create a graphic user interface skill for Mycroft-AI which can be installed as a Voice Applications on the Plasma Bigscreen Platform. This tutorial requires Mycroft-Core, Mycroft-GUI and Mycroft-Skill-Installer. This documentation will provide you with all the basics of creating new voice applications and also converting your existing voice skills or gui skills to complete voice applications. All Voice Applications for Mycroft AI, start out as simple voice skills with a graphical user interface. ![]()
0 Comments
Leave a Reply. |